Thursday, 19 February 2009

Brain Training

Brain Training was of of the early games to be made for the 'Touch!Generations' series that aimed for a non gamer market.

I've found this game to already be a popular choice in school because of its heavy emphasis on learning, memory, maths and reading.

It basicially consists of a collection of simple 'mentally stimulating' activities to be attempted every day in order to increase fluency in the tasks and hopefully overall ability in the feild.
The games main way of letting you know how well you are doing is by giving you a 'brain age' the lower you get the better. This can be a little unhelpful to children as the lowest possible is 20 (although quite tricky to get).

I'll go over a few of the activities to give you a feel for the sort of things on offer.
Calculations - One question will appear on the top screen, and the player must hand-write the answer on the touch screen. The calculations involve simple addition, subtraction, and multiplication (2 digit to 1 digit max).
Reading Aloud - an extract from a classic story is given for you to read aloud, turning pages as you would a book. At the end of the extract, you get given a 'words per second rating'.
Syllable Count - Given a sentence or two to count the number of syllables in each.
Time lapse - Requires you to calculate the time between what is shown on 2 anologue clocks.

Multiplayer options are reasonable. Only one game is needed to download a competative version of the calculation solving game, which could be useful in the classroom to give children a challenge (against other children or the teacher).

Numerous tests have been conducted as to the effectiveness of this game on memory and skill, with varying results. Personally I see it as another means of making maths and some English accessible to certain children.

No comments:

Post a Comment